AI game engine programming / Brian Schwab
Publication details: Course Technology Cengage Learning 2009Edition: 2nd edSubject(s): Computer games - Programming | Artificial intelligenceLOC classification: QA76.76 | C672SchSummary: Includes CD-ROMItem type | Current library | Call number | Status | Date due | Barcode |
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Open Book Shelf | ELM LIBRARY (ELM) New Materials Shelf | QA76.76 C672Sch (Browse shelf (Opens below)) | Available | Q003249 |
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QA76.76 C672Rou Game design : theory and practice / | QA76.76 C672Sal Rules of play : game design fundamentals / | QA76.76 C672Sch Game testing all in one / | QA76.76 C672Sch AI game engine programming / | QA76.76 C672Sch. AI game engine programming / | QA76.76 C672Sha ShaderX3 : advanced rendering with DirectX and OpenGL / | QA76.76 C672Sme Algorithms and networking for computer games / |
17142
Includes CD-ROM
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