Microsoft XNA Game Studio Creator's Guide / Stephen Cawood, Pat McGee
Publication details: McGraw-Hill 2009Edition: 2nd edSubject(s): Microsoft XNA (Computer file) | Computer games - Programming | Computer games - Design | Computer gamesLOC classification: QA76.76 | C672CawItem type | Current library | Call number | Status | Date due | Barcode |
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Open Book Shelf | FOUNDERS LIBRARY (S2) New Materials Shelf | QA76.76 C672Caw (Browse shelf (Opens below)) | Available | Q003271 | |
Open Book Shelf | FOUNDERS LIBRARY (S2) New Materials Shelf | QA76.76 C672Caw (Browse shelf (Opens below)) | Available | Q003252 |
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QA76.76 C672Bus. Mastering Unreal technology : the art of level design / | QA76.76 C672Car. (The) game asset pipeline / | QA76.76 C672Car. (The) game asset pipeline / | QA76.76 C672Caw Microsoft XNA Game Studio Creator's Guide / | QA76.76 C672Cha. (The) game production handbook / | QA76.76 C672Cla. Introduction to level design for PC games / | QA76.76 C672Con. Physics modeling for game programmers / |
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