Micro Java game development / David Fox and Roman Verhosek.
Publication details: Addison-Wesley 2002Subject(s): Computer games - Programming | Java (Computer program language)LOC classification: QA76.76 | C672Fox.Item type | Current library | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
Open Book Shelf | ELM LIBRARY (ELM) New Materials Shelf | QA76.76 C672Fox. (Browse shelf (Opens below)) | Available | Q001394 |
Browsing ELM LIBRARY (ELM) shelves, Shelving location: New Materials Shelf Close shelf browser (Hides shelf browser)
No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | ||
QA76.76 C672Ebe Game physics / | QA76.76 C672Ebe. 3D game engine architecture : engineering real-time applications with Wild Magic / | QA76.76 C672Eng Programming vertex and pixel shaders / | QA76.76 C672Fox. Micro Java game development / | QA76.76 C672Fra 2D artwork and 3D modeling for game artists / | QA76.76 C672Ful Game design workshop : designing, prototyping, and playtesting games / | QA76.76 C672Fun. Artificial intelligence for computer games / |
12238
There are no comments on this title.