Game level design / Ed Byrne.
Publication details: Charles River Media 2005Subject(s): Computer games - Design | Video games - DesignLOC classification: QA76.76 | C672Byr.Summary: Includes CD-ROM.Item type | Current library | Call number | Status | Date due | Barcode |
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Open Book Shelf | ELM LIBRARY (ELM) New Materials Shelf | QA76.76 C672Byr. (Browse shelf (Opens below)) | Available | Q001402 |
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QA76.76 C672Buc Programming game AI by example / | QA76.76 C672Buc Programming game AI by example / | QA76.76 C672Bus. Mastering Unreal technology : the art of level design / | QA76.76 C672Byr. Game level design / | QA76.76 C672Car. (The) game asset pipeline / | QA76.76 C672Car. (The) game asset pipeline / | QA76.76 C672Dem Focus on curves and surfaces / |
12461
Includes CD-ROM.
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