(The) game producer's handbook / Dan Irish.
Publication details: Thomson Course Technology PTR 2005Subject(s): Computer games - Design | Computer games - Programming | Video gamesLOC classification: QA76.76 | C672IriItem type | Current library | Call number | Status | Date due | Barcode |
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Open Book Shelf | FOUNDERS LIBRARY (S2) New Materials Shelf | QA76.76 C672Iri (Browse shelf (Opens below)) | Available | Q000123 | |
Open Book Shelf | HELP UNIVERSITY (HU) New Materials Shelf | QA76.76 C672Iri (Browse shelf (Opens below)) | Available | Q000122 |
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QA76.76 C672Gau Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / | QA76.76 C672Gol. Object-oriented game development / | QA76.76 C672Int Introduction to game development / | QA76.76 C672Iri (The) game producer's handbook / | QA76.76 C672Jon. Beginning DirectX 9 / | QA76.76 C672Lec. Infinite game universe : mathematical techniques / | QA76.76 C672Len. Mathematics for 3D game programming and computer graphics / |
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