Game testing all in one / Charles P. Schultz, Robert Bryant, Tim Langdell
Publication details: Thomson Course Technology PTR 2005Subject(s): Computer games - Design | Video games - Design | Computer games - ProgrammingLOC classification: QA76.76 | C672SchSummary: Includes CD-ROMItem type | Current library | Call number | Status | Date due | Barcode |
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ELM LIBRARY (ELM) New Materials Shelf | QA76.76 C672Sch (Browse shelf (Opens below)) | Available | Q000102 |
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No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | ||
QA76.76 C672Rou Game design : theory and practice / | QA76.76 C672Rou Game design : theory and practice / | QA76.76 C672Sal Rules of play : game design fundamentals / | QA76.76 C672Sch Game testing all in one / | QA76.76 C672Sch AI game engine programming / | QA76.76 C672Sch. AI game engine programming / | QA76.76 C672Sha ShaderX3 : advanced rendering with DirectX and OpenGL / |
14718
Includes CD-ROM
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