TY - GEN AU - Eberly, David H. TI - 3D game engine architecture : engineering real-time applications with Wild Magic AV - QA76.76 C672Ebe. PY - 2005/// PB - Elsevier/Morgan Kaufmann KW - Computer games - Programming KW - Three-dimensional display systems KW - Computer graphics KW - Real-time programming N1 - 13090 N2 - Includes CD-ROM ER -