Your search returned 89 results.

81.
Game design : theory and practice / Richard Rouse

by Rouse, Richard.

Edition: 2nd ed.Publication details: Wordware Publishing 2005Availability: Items available for loan: FOUNDERS LIBRARY (S2)Call number: QA76.76 C672Rou (1), HELP UNIVERSITY (HU)Call number: QA76.76 C672Rou (2).

82.
Programming game AI by example / Mat Buckland

by Buckland, Mat.

Publication details: Wordware Publishing 2005Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Buc (2). Damaged (1).

83.
(The) gamification handbook : everything you need to know about gamification

by Hunter, Robert.

Availability: Items available for loan: FOUNDERS LIBRARY (S2)Call number: QA76.75 C672Gam (1).

84.
Advanced 3D game programming with DirectX 10.0 / Peter Walsh

by Walsh, Peter.

Publication details: Wordware Publishing 2008Availability: Items available for loan: HELP UNIVERSITY (HU)Call number: QA 76.76 C672Wal (1).

85.
Beginning game programming / Jonathan S. Harbour

by Harbour, Jonathan S.

Edition: 3rd ed.Publication details: Course Technology Cengage Learning 2010Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA 76.76 C672Har (1), HELP UNIVERSITY (HU)Call number: QA 76.76 C672Har (1).

86.
Game coding complete / Mike "MrMike" McShaffry and David "Rez" Graham

by McShaffry, Mike | Graham, David.

Edition: 4th ed.Publication details: Course Technology Cengage Learning 2013Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA 76.76 C672Gam (1), FOUNDERS LIBRARY (S2)Call number: QA 76.76 C672Gam (1).

87.
Game development essentials : an introduction / Jeannie Novak

by Novak, Jeannie.

Edition: 3rd ed.Publication details: Delmar Cengage Learning 2012Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA 76.76 C672Nov (1).

88.
Game development tools / Marwan Y. Ansari, editor

by Ansari, Marwan Y.

Publication details: CRC Press 2011Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA 76.76 C672Gam (2).

89.
Introduction to game design, prototyping, and development / Jeremy Gibson Bond

by Bond, Jeremy Gibson.

Edition: 3rd ed.Publication details: Hoboken Pearson Education, Inc. 2021Availability: Items available for loan: FOUNDERS LIBRARY (S2)Call number: QA 76.76 Bon (2).

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