Your search returned 6 results.

1.
Wireless game development in Java with MIDP 2.0 / Ralph Barbagallo.

by Barbagallo, Ralph.

Publication details: Wordware Publishing 2004Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672 Bar. (2). Damaged (1).

2.
Introduction to 3D game programming with DirectX 9.0c : a shader approach / Frank D. Luna

by Luna, Frank D.

Publication details: Wordware Publishing 2006Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Lun (1). Damaged (1).

3.
Game design : theory and practice / Richard Rouse

by Rouse, Richard.

Edition: 2nd ed.Publication details: Wordware Publishing 2005Availability: Items available for loan: FOUNDERS LIBRARY (S2)Call number: QA76.76 C672Rou (1), HELP UNIVERSITY (HU)Call number: QA76.76 C672Rou (2).

4.
Programming game AI by example / Mat Buckland

by Buckland, Mat.

Publication details: Wordware Publishing 2005Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Buc (2). Damaged (1).

5.
DirectX 9 graphics : the definitive guide to Direct3D / Alan Thorn

by Thorn, Alan.

Publication details: Wordware Publishing 2005Availability: Items available for loan: HELP UNIVERSITY (HU)Call number: T385 Tho (1), ELM LIBRARY (ELM)Call number: T385 Tho (1). Damaged (1).

6.
Advanced 3D game programming with DirectX 10.0 / Peter Walsh

by Walsh, Peter.

Publication details: Wordware Publishing 2008Availability: Items available for loan: HELP UNIVERSITY (HU)Call number: QA 76.76 C672Wal (1).

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