Your search returned 2 results.

1.
Programming vertex and pixel shaders / Wolfgang Engel.

by Engel, Wolfgang.

Publication details: Charles River Media 2004Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Eng (1). Damaged (1).

2.
ShaderX3 : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel

by Engel, Wolfgang F.

Publication details: Charles River Media 2005Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Sha (1). Damaged (1).

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