Your search returned 2 results.

1.
AI game engine programming / Brian Schwab.

by Schwab, Brian.

Publication details: Charles River Media 2004Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Sch. (1). Damaged (1).

2.
AI game engine programming / Brian Schwab

by Schwab, Brian.

Edition: 2nd ed.Publication details: Course Technology Cengage Learning 2009Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Sch (1). Damaged (1).

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