Your search returned 2 results.

1.
(The) dark side of game texturing / David Franson.

by Franson, David.

Publication details: Premier Press 2004Availability: Items available for loan: FOUNDERS LIBRARY (S2)Call number: T385 Fra (1), HELP UNIVERSITY (HU)Call number: T385 Fra (1).

2.
2D artwork and 3D modeling for game artists / David Franson.

by Franson, David.

Publication details: Premier Press 2003Availability: Items available for loan: ELM LIBRARY (ELM)Call number: QA76.76 C672Fra (1). Damaged (1).

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