000 | 00578 a2200181 4500 | ||
---|---|---|---|
005 | 20230607154326.0 | ||
050 |
_aQA76.76 _bC672Ebe. |
||
100 | _aEberly, David H. | ||
245 |
_a3D game engine architecture : engineering real-time applications with Wild Magic / _cDavid H. Eberly. |
||
501 | _a13090 | ||
650 | _aComputer games - Programming. | ||
650 | _aThree-dimensional display systems. | ||
650 | _aComputer graphics. | ||
650 | _aReal-time programming. | ||
260 |
_bElsevier/Morgan Kaufmann _c2005. |
||
520 | _aIncludes CD-ROM. | ||
942 |
_cBK _oQA76.76 C672Ebe. |
||
999 |
_c8238 _d8238 |