Snook, Greg.
Real-time 3D terrain engines using C++ and DirectX 9 / Greg Snook. - Charles River Media 2003.
12465
Includes CD-ROM.
Computer games - Programming.
Three-dimensional display systems.
Direct3D.
C++ (Computer program language).
QA76.76 / C672Sno.
Real-time 3D terrain engines using C++ and DirectX 9 / Greg Snook. - Charles River Media 2003.
12465
Includes CD-ROM.
Computer games - Programming.
Three-dimensional display systems.
Direct3D.
C++ (Computer program language).
QA76.76 / C672Sno.