Real-time 3D terrain engines using C++ and DirectX 9 / Greg Snook.

By: Snook, GregPublication details: Charles River Media 2003Subject(s): Computer games - Programming | Three-dimensional display systems | Direct3D | C++ (Computer program language)LOC classification: QA76.76 | C672Sno.Summary: Includes CD-ROM.
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Item type Current library Call number Status Date due Barcode
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QA76.76 C672Sno. (Browse shelf (Opens below)) Available Q000184

12465

Includes CD-ROM.

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